Turtle Rock's Evolve, a four-versus-one shooter that pits a quartet of monster hunters against a giant beast, now has expanded it's original 4 playable characters to add four more exciting and unique new hunters. Unveiled earlier this year, Turtle Rock and publisher 2K announced four character classes and four Human hunters: Markov (Assault), Griffin (Trapper), Val (Medic) and Hank (Support) and much like any area based game, each has their own unique ability, their own class ability and their own weapons that are designed to compliment the team as a whole and or counter monsters. Choosing a hunter is both a matter of preference and strategy. These four new characters include Hyde, Maggie, Lazarus and Bucket — a robot and they are expected to play differently from the original four with all new skills and abilities.
Evolve's newest Assault character is Hyde, a big beefy soldier with an demeanor of aged experience. Hyde utilizes a minigun that does heavy damage and a flamethrower that does even more but also has the shortest range of any weapon so far. In addition to being a high damage tank, Hyde is armed with toxic grenades that create a bloom of poison upon explosion. They're only poisonous to Evolve's big monsters, however, and can be deployed strategically to trap the player controlling the monster or discourage that player from being in a certain spot — near an incapacitated ally, for example.
Maggie is the new trapper class armed with a machine pistol and a handful of harpoon traps. Those traps can be lobbed like grenades and when activated will send out energy tethers that slow or impede the monster's movement. Maggie's perfect for immobilizing the monster, both to prevent it from attacking your teammates and to keep it still while the Hunters attack it. Maggie also has her own helper, Daisy who is a Trapjaw who acts much like a pet. Daisy can track the monster's movement, giving the Hunters a reliable way to sniff out the beast. Daisy can also revive her knocked out teammates keeping them in game.
Lazarus is the new medic, and he's completely different from the previously medic, Val and is in many ways a counter to Val. Instead of having the ability to actively heal his fellow Hunters like Val does, Lazarus can bring his teammates back from the dead with a machine called The Lazarus Device. That means that keeping Lazarus alive is crucial to success if he's on your team. If he goes down, you lose a highly valuable asset that can keep you in the game.
It also means he's target number one for the player controlling the monster. Lazarus has two tools that will help keep him avoid danger which include a silenced sniper rifle that allows him to attack quietly and discretely from a distance and his personal cloaking device that makes him nearly invisible.
As a side note we wonder if the name Lazarus has any relationship to Lazarus Long from the Robert Heinlein series who was pretty much an immortal and brought immortality to humanity through his DNA.
Lastly is Bucket the new robot support character . Bucket's specialty is turning his head UAV allowing him to scout out the area and return valuable recon to the team as well as locating the monster. Unfortunately Bucket's body remains stationary, leaving him vulnerable to attack from the monster player or other creatures on the map. In combat, Bucket is fairly effective with his laser-guided missile launcher and flying sentry guns.
The four new Hunters can be mixed and matched with the old ones, giving teams an even wider variety of player tactics, team compositions and gameplay styles. Turtle Rock hinted that even more Hunters will be announced, adding even greater depth to the game as we approach the games release.
Turtle Rock has also unveiled a new map, The Dam. Unlike the jungle environment of Evolve's previously announced map, the Dam features a desert-like environment. It's full of caves in which the monster can hide, and a river that cuts through the middle of the map to give players a sense of place. The Dam also has its own wildlife. There's a giant roaming bug called the Dune Beetle, which can absorb a hefty amount of fire. This should add great new interesting gameplay for everyone.
There's also the far more aggravating Megamouth, a creature that camouflages itself amongst the fauna and will pop out to chew you to death. The Megamouth, shamefully, killed me twice in one battle, when I foolishly strayed from the group and found myself without a nearby teammate to rescue me. It can't be stressed enough how critical communication and teamwork will be in Evolve. Evolve, publisher 2K Games announced that the game will be coming to PlayStation 4, Windows PC and Xbox One on Oct. 21.