One of Steam's consistent Top 10 Free To Play for the past month has been Loadout and although it's been out for awhile, we didn't have a chance to try it out until recently and we have to say, it is super fast paced and loads of fun. Loadout, developed by Edge of Reality is an indie Arena FPS which has the quirky cartoon graphics of Team Fortress 2 and similar levels of character customization but what makes it unique, as per it's name "Loadout" is the ability to customize your weapons with up to 40 billion possible combinations. And the weapons aren't your run of the mill standard issue rifles but rather interesting Ratchet and Clank style weapons from rockets that scuttle on the ground and shock people or fire burning laser beams with X-ray vision.
Loadout offers tons of weapons combinations however you start off with the very basic and overtime, they can be upgraded using Blutes which is Loadout's currency, earned from continuous play. You basically have 4 types to choose from, Rifles, Launchers, Pulse and Beam. Rifles and Launchers are pretty self explanatory but Pulse and Beam weapons are different than those found in most games. Pulse shoots out balls of energy, they could be other single fire or full auto like rifle or in a spread like a shotgun. Beams are essential straight continuous beams of energy. All these weapons can be given various attributes such as fire, shock, healing, or explosive. What we don't see yet is shielding, ice or transformation which could potentially be pretty over powered but the options for expansion in the future is limitless.
Personally we've found that fire does the most damage and has the most potential for kills since they continue to tick off with burning effect even after you have stopped shooting. However shock tends to be the team decider since although it doesn't do as much damage, it can spread to other players in close quarters making it a great choice for Blitz games where people are piled up on top of capture points. You can eventually have plenty of Loadout ready at your disposal and switch to them in between deaths, allowing you to use the one most appropriate for the map and game mode.
Loadout offers a number of game modes including Blitz, Death Snatch, Extraction, Jackhammer and Domination. Each mode has an objective for example in Blitz mode, players much rush to appoint and be the first to take the point by remaining there unchallenged until it is captured. Only one point is active at a time and often it is always contested resulting tons of carnage and dead bloody bodies littering the area.
Just like TF2, you can customize nearly every aspect of your character from their hair styles to all the numerous clothing and accessories they are wearing, however, unlike weapons that can be purchased with gameplay earned currency, outfits can only be purchased with Spacebux which is currency purchased with real money. However, it seems people are certainly willing to put in cash to customize their characters not only for the elite status but also to make it easier to identify players in game. Probably one of the funniest things is the different taunts that can be purchased, which involve different dances or vulgar suggestive gestures. I always feel a tiny bit embarrassed when the winning team gestures me to "suck it" during the final score screen.
Overall, it's a quick and and fast pace game, matches don't draw out for too long which makes it a great game to jump into while waiting for other things but you can just as easily get caught up in it for hours trying to make that perfect weapon combination. And the only way to get new weapons is to play more so play more is what we end up doing. It's a good idea to test out your weapons before you actually buy them because you could be wasting time and money getting upgrade that you don't feel are that good. Often saving up for what you really want is well worth the time and effort.
Since the games been out for awhile now, and time spent leads to more powerful weapons, the game is often dominated by players with just majorly OP weapons such as one shot rifles or double jumping ability allowing players to get to places on that map that would be difficult or impossible for others who have not earned these skills yet. However, seeing these elite players kill you time and time again only fuels our need to get up to their ranks to level the playing field and truly see if it's a matter of skill or loadout that wins the game.
The only gripe we have is with the team allocation which seems to still have bugs to work out. Even with a team of 4 friends, there is a chance that one or two of your friends will end up on the other team rather than together. This is probably due to the priority to start a game as opposed to retaining team compositions.
Great Fun Game, Endless Possibilities8
Graphics score 9
Gameplay score 9
Difficulty score 4
Freshness score 8
Replayability score 10
All in all, it's definitely a game we recommend you try out for yourself, after all it's free and a great game to play with friends. Check out some of our own game play videos below and let us know your thoughts about the game.