Facepunch Studios’ Garry Newman said on Twitter that Garry’s Mod broke $30 million in sales yesterday, but that his more recent game Rust, which hit Steam Early Access in December of last year, has already surpassed it.
“Garry's Mod has just broke $30,000,000!” he said. “And if my calculations are correct - we have now officially made more money from Rust than Garry's Mod. 0.34% more!”
Newman also clarified that Facepunch Studios gets less royalties from Garry’s Mod than it does from Rust. The developer’s cut of a rust sale is 70 percent, while its cut of Garry’s Mod sale is 50 percent or $2.50 if it’s sold as part of a package. Rust is also currently priced at $20, while Garry's Mod goes for $10.
Only two developers were working on Rust full-time before it was released to Early Access on Steam, Newman said. In recent updates, Rust decidedly removed zombies from the game to differentiate itself from other “zombie survival game” especially the constant comparisons to DayZ. For the time being, zombies have been replaced with red wolves and bears which generally still function as zombies but the intention is to change them in future updates into NPC raiders of sorts, which is what we've heard.
In the most recent patch earlier today, major updates including changes to environmental graphics including sky, lighting, water and the new inclusion of item durability. As the game continues to evolve we are certain to see more great things to come from RUST and inevitably more complaints from players as the game begins to get more realistic and progressively harder.